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There are several types of Enemies in Zombs.io: Zombies, Monsters and Bosses.

Zombies[edit | edit source]

These are the standard enemies that will swarm the players's gold stash at night.

Behavior[edit | edit source]

  • Zombies always aim to the gold stash of a player and attack the first player's building in a straight path to their target.
  • Zombies use melee attacks against players or pets if those are in range.

Types[edit | edit source]

  • Wave after wave the zombies will increase in strength, attack area, shade of color, size and health.
  • For each zombie tier, the zombies will first appear small, to slowly grow in size and bring bigger and bigger weapons.
  • Large purple zombies and higher can kill players without any armor in less than one second.
    • Orange zombies can kill players even with maxed armor in seconds.
  • Zombie Tiers:
Begins at Type 1 Type 2 Type 3 Type 4 Type 5 Type 6 Type 7 Type 8 Type 9 Type 10
Tier 1 Wave 0 Zombie T1 v1.PNG Zombie T1 v2.PNG N/A Zombie T1 v3.PNG Zombie T1 v4.PNG Zombie T1 v5.PNG Zombie T1 v6.PNG Zombie T1 v7.PNG Zombie T1 v8.png Zombie T1 v9.png
Tier 2 Wave 19 Zombie T2 v1.PNG Zombie T2 v2.PNG Zombie T2 v3.PNG N/A Zombie T2 v4.PNG Zombie T2 v5.PNG Zombie T2 v6.PNG N/A Zombie T2 v7.PNG N/A
Tier 3 Wave 35 Zombie T3 v1.PNG Zombie T3 v2.PNG Zombie T3 v3.PNG Zombie T3 v4.PNG N/A Zombie T3 v5.PNG Zombie T3 v6.PNG Zombie T3 v8.PNG Zombie T3 v7.PNG Zombie T3 v9.PNG
Tier 4 Wave 50-55 Zombie T4 v1.PNG Zombie T4 v2.PNG Zombie T4 v3.PNG Zombie T4 v4.PNG Zombie T4 v5.PNG Zombie T4 v6.PNG Zombie T4 v7.PNG Zombie T4 v9.PNG Zombie T4 v8.PNG Zombie T4 v10.PNG
Tier 5 Wave 90 Zombie T5 v1.PNG Zombie T5 v2.PNG N/A Zombie T5 v4.PNG Zombie T5 v5.png Zombie T5 v6.png Zombie T5 v7.png Zombie T5 v8.png Zombie T5 v9.png Zombie T5 v10.png
Tier 6 Wave 122 Zombie T6 v1.png Zombie T6 v2.png Zombie T6 v3.png Zombie T6 v4.png Zombie T6 v5.png N/A N/A Zombie T6 v8.png Zombie T6 v9.png Zombie T6 v10.png
Zombies will not spawn at night unless you place the gold stash

Monsters[edit | edit source]


Enemies that are gathered in camps located around the map.

Tough miniature versions of bosses, that don't scale in level.

Behavior[edit | edit source]

  • Spawners cannot be harvested.
  • Monsters ignore any player or pet close to them, unless provoked.
  • Monsters can start attacking even if indirectly damaged by the AoE of a cannon tower; for this reason it's better building the base at safe distance.
  • Player's towers can target monsters.
  • Monsters respawn shortly after being defeated.
  • The spawners cannot be destroyed.

Bosses[edit | edit source]


Every 8 waves, a boss will appear, but no zombies. Bosses also drop tokens which can be used to evolve your pets when they reach a certain level. To get those tokens, the player must land at least one hit on the boss, before the (any) tower kill's it. They will give a large amount of gold upon defeating them. After wave 121, bosses will stop spawning. At wave 123, no boss spawns. and the monsters now stay the same

Behavior[edit | edit source]

  • Bosses have similar AI to zombies, but are a lot stronger.
  • Unlike monsters, bosses are automatically targeted by player's towers.
  • Normal zombies will attack anything while bosses dodge towers and go straight for the gold stash.

Players[edit | edit source]

Players are other people playing the game with you. Killing them grants score , the only other purpose to kill them is to weaken them (They lose 25% materials when they die and all their personal upgrades)

Behavior[edit | edit source]

  • Some players are good and some are not , if they look confused or generally act as if they do not know how to play (not attacking when you attack , acting generally clumsy) the chances of them being a noob are high and their danger is low
  • Some players can be calm and not hurt you if they don't help you!
  • Some players are incredibly aggressive , they might follow you to your base and destroy it , or make sure you die before moving on with their lives
  • Some may be in heavy end gear , If you see their weapons are greater (Look at the color of it to identify , chances are if its diamond , ruby , or emerald , you might not want to mess with them unless you have the same) , try not to provoke people that can hurt you

Trivia[edit | edit source]

  • There's only 1 type of a monster and a boss
  • There's no tier 1 for a type 3
  • Type 6 + 7 are the only monsters with no tier 10

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