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Zombs.io Wiki
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== Bow == Ranged weapon that needs to be activated every shoot: unlike the other tools, action button can't be pressed to keep attacking. Its range is also the longest at 11 tiles. This weapon is the best for range but average accuracy. It also has a good damage growth, making it a decent choice against [[Enemies#Bosses|bosses]]. It's very good in early game to hunt [[Enemies#Monsters|monsters]] safely and later to fight against other players. Bow is also good for chasing players / being chased by players because, unlike bomb, it can hit players while they are moving. {| class="wikitable" style="text-align:center;" |- ! Tier !! Image !! Cost !! Damage !! Attack Speed |- | 1 ||[[File:Inventory-bow-t1.svg|frameless|40x40px|Tier I Bow]]|| 100 {{Gold}} || 20 || 2 |- | 2 ||[[File:Inventory-bow-t2.svg|frameless|40x40px|Tier II Bow]]|| 400 {{Gold}} || 40 || 2 |- | 3 ||[[File:Inventory-bow-t3.svg|frameless|40x40px|Tier III Bow]]|| 2,000 {{Gold}} || 100 || 2 |- | 4 ||[[File:Inventory-bow-t4.svg|frameless|40x40px|Tier IV Bow]]|| 7,000 {{Gold}} || 300 || 2 |- | 5 ||[[File:Inventory-bow-t5.svg|frameless|40x40px|Tier V Bow]]|| 24,000 {{Gold}} || 2,400 || 2 |- | 6 ||[[File:Inventory-bow-t6.svg|frameless|40x40px|Tier VI Bow]]|| 30,000 {{Gold}} || 10,000 || 2 |- |7 ||[[File:Inventory-bow-t7.svg|frameless|40x40px|Tier VII Bow]]|| 90,000 {{Gold}} || 14,000 || 2 |} <br style="clear: both;"><br style="clear: both;"> </div> <div>
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